Tranquility

Tranquility – Channel, heals the lowest 5 (or 12 members for teams with over 10 players) players once every 2 seconds for 8 seconds. The Druid must continually channel their energy to maintain this skill.

Tranquility is the Druid’s most powerful healing move, but it still followed Dawn’s rule. The four heals over eight seconds combined weren’t as strong as a normal heal. Moreover, in a team of 23 players, it could only heal 12 of them.

The higher version is Fortified Tranquility which can heal more than 12 people and can heal more than a normal Heal skill.