Spider Lair

Spider Lair is a Level 5 Instance Dungeon. It debuts in Chapter 11: Elite Level Instance Dungeon. As the title suggest, Lu Li and his party attempted the Elite Level.

Environment
The Spider Lair is dark and damp with a slightly rotten smell, most likely due to the corpses that are the spiders' meals. There are spider webs everywhere, and the scuttling sounds of spiders' legs can be heard in the distance.

Black water flows through the dungeon.

Level

 * Normal Level
 * Elite Level
 * Monsters have the following buffs (comparatively to Normal Level):
 * +10% Attack and Defense
 * +20% HP

First Clear Party
World Announcement:"Under the leadership of Lu Li, Azure Sea Breeze, Northern Tang Dream, Drinking Alone, and Northern Tang Kitty is the first team to clear the Spider Lair (Elite) Instance Dungeon!"Members of the first clear party gain the unseen suffix: Spider Lair Pioneer
 * Lu Li
 * Lv. 3 Thief
 * Unaffiliated (at the time of attempt)
 * Azure Sea Breeze
 * Lv. 5 Defensive Warrior; Tank
 * Unaffiliated (at the time of attempt)
 * Drinking Alone
 * Lv. 4 Warlock
 * Grand Hegemony
 * Northern Tang Kitty
 * Lv. 4 Druid
 * Grand Hegemony
 * Northern Tang Dream
 * Lv.4 Offensive Warrior
 * Grand Hegemony

First Clear Rewards

 * Lu Li
 * Broodmother's Kiss
 * Rest are unknown

Elite Monsters

 * Spider Lair Guard

Boss Monsters

 * Fallen Spider Chief
 * Mandelin

Strategy

 * Preparing for the Instance Dungeon
 * Obtain HP Restoratives
 * Because there were few instant recovery potions among the members, they mugged the Goblin Businessman Krolly. The specific method of mugging is on Krolly's page.
 * The Dungeon
 * First Five Waves
 * Easily defeated as they are only slightly stronger than the monsters outside of the dungeon.
 * Spider Lair Guard
 * Nearly identical to the normal monsters, with the addition of Venom Spit skill.
 * When the charge bar for Venom Spit is two thirds full, interrupt with Shieldstrike.
 * If the timing is too early, the Guard will charge up the attack once more
 * If the timing is too late, the attack is no able to be interrupted.
 * Black Water
 * Soaking equipment in the rather dirty looking water for 30 seconds gives:
 * +20% damage against Spider-type monsters
 * This is only available to melee professions
 * Fallen Spider Chief
 * Stage 1:
 * avoid the exploding summoned smaller monsters
 * Stage 2: Berserk
 * Druid heals everyone as much as possible, and Azure Sea Breeze prepares a lot of potions to drink.
 * Mandelin
 * Has 8 guards protecting it
 * Aggro each of the guards one by one and beat them outside of the boss' room
 * This requires a long range weapon, e.g. Silver Light Crossbow dropped Fallen Spider Chief (crossbow arrows are also dropped by the monsters in the dungeon in a great quantity).
 * With healing, and avoiding AoE while maximizing damage output, this boss goes down easily to 5% HP, when it goes berserk.